About playing.company
We think everyone should be able to make a game – as a gift, for a party, for class or just for fun. Without programming and without a nasty surprise on the bill.
Why we’re building this
Making games used to take a team, months and a lot of know-how. With the AI, a good idea is enough to start on a small game.
We build the tools around it: a builder that asks the right questions, engines that run reliably on every device, and prices you understand before you pay.
How we work
- Price firstYou see what a game costs before anything is built. Changes have their own price.
- Credits backIf a build fails, your credits come back automatically, without a request.
- No tricksNo fake countdowns, no fake scarcity, no pre-ticked boxes. Cancelling is as easy as signing up.
- AI labelledEvery game says it was made with AI. We don’t copy other people’s games or brands.
- Privacy by defaultGoogle stats only with consent, no ad trackers, no selling of data.
How we make money
With plans and credit packs – nothing else. No ads in games, no selling of data. The free plan includes enough credits for one mini game a month.
See pricingWhere we are
playing.company is young and growing. We’re a small team in Germany and will introduce ourselves here in more detail soon. Until then: write to us – we read every message.
Contact
Questions, ideas, press or partnerships:
We reply as soon as we can. Company details in the imprint